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AnimaX: Animating the Inanimate in 3D with Joint Video-Pose Diffusion Models

Zehuan Huang, Haoran Feng, Yangtian Sun, Yuanchen Guo, Yanpei Cao, Lu Sheng

2025-06-25

AnimaX: Animating the Inanimate in 3D with Joint Video-Pose Diffusion
  Models

Summary

This paper talks about AnimaX, a new method that creates 3D animations of objects and characters by combining video-based AI models with control over skeleton movements.

What's the problem?

The problem is that animating 3D objects realistically is difficult, especially when trying to control how they move based on videos and skeletons separately.

What's the solution?

The researchers developed a system that uses joint video-pose diffusion models, which blend video information and pose controls together using shared position data to generate smooth and coordinated 3D animations.

Why it matters?

This matters because it makes creating detailed and lifelike 3D animations easier and more natural, which can be useful in video games, movies, virtual reality, and other digital media.

Abstract

AnimaX creates multi-skeleton 3D animations by blending video diffusion model priors with skeleton-based control, using joint video-pose diffusion and shared positional encodings.