DPoser-X: Diffusion Model as Robust 3D Whole-body Human Pose Prior
Junzhe Lu, Jing Lin, Hongkun Dou, Ailing Zeng, Yue Deng, Xian Liu, Zhongang Cai, Lei Yang, Yulun Zhang, Haoqian Wang, Ziwei Liu
2025-08-07
Summary
This paper talks about DPoser-X, a new AI model that uses a diffusion-based approach to create detailed and realistic 3D full-body human poses. It improves on previous models by better handling the complexity of body movements including hands and face, using a special training method.
What's the problem?
The problem is that modeling full-body 3D human poses is very difficult because human bodies move in complex ways and there is a lack of good data showing whole-body poses. Existing models often fail to capture the natural relationships between different body parts or don’t work well for the entire body.
What's the solution?
The solution was to design DPoser-X using diffusion models that can represent the full human body pose in one system. It introduces new techniques like truncated timestep scheduling and a mixed training strategy that combines whole-body and part-only datasets. This allows the model to learn connections between body parts and generalize better across different poses.
Why it matters?
This matters because accurate and realistic 3D pose modeling can improve many applications like animation, virtual reality, sports analysis, and healthcare by providing more natural and detailed human movement representations. DPoser-X pushes the state of the art in understanding and recreating how humans move in 3D.
Abstract
DPoser-X, a diffusion-based model, addresses the complexity of 3D human poses using variational diffusion sampling and a novel truncated timestep scheduling method, outperforming existing models across various pose benchmarks.