Elevating 3D Models: High-Quality Texture and Geometry Refinement from a Low-Quality Model
Nuri Ryu, Jiyun Won, Jooeun Son, Minsu Gong, Joo-Haeng Lee, Sunghyun Cho
2025-07-24
Summary
This paper talks about Elevate3D, a method that takes low-quality 3D models and improves them by repeatedly enhancing their surface details and shapes to make them look much better.
What's the problem?
Many 3D models have rough shapes and blurry textures, which makes them less useful for things like games, movies, or virtual reality experiences.
What's the solution?
The researchers developed techniques that work step-by-step to fix the texture and geometry of 3D models using special algorithms and predictions from single images, gradually making the models sharper and more detailed.
Why it matters?
This matters because it helps turn low-quality 3D models into high-quality ones, making digital worlds and objects look more realistic and appealing without needing to create them from scratch.
Abstract
Elevate3D enhances low-quality 3D assets by iteratively refining both texture and geometry using specialized methods and monocular geometry predictors, achieving state-of-the-art quality.