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FreNBRDF: A Frequency-Rectified Neural Material Representation

Chenliang Zhou, Zheyuan Hu, Cengiz Oztireli

2025-07-02

FreNBRDF: A Frequency-Rectified Neural Material Representation

Summary

This paper talks about FreNBRDF, a new method that uses mathematics called spherical harmonics to improve neural network models for representing how materials look and reflect light. It helps make material appearance in images more accurate and easier to edit.

What's the problem?

The problem is that current methods for representing materials in computer graphics can be limited in how well they show the material’s texture and lighting details, and some approaches are hard to edit or not very robust.

What's the solution?

The researchers created FreNBRDF, which uses frequency information to adjust the neural material representation. By considering how light interacts with surfaces at different frequencies, the method improves the accuracy and robustness of material appearance and allows easier editing.

Why it matters?

This matters because better material representation helps create more realistic and controllable graphics in movies, games, and virtual simulations, making digital images look more lifelike and improving creative control.

Abstract

FreNBRDF, a frequency-rectified neural material representation using spherical harmonics, enhances the accuracy and robustness of material appearance reconstruction and editing.