Scalable Multi-Task Reinforcement Learning for Generalizable Spatial Intelligence in Visuomotor Agents
Shaofei Cai, Zhancun Mu, Haiwen Xia, Bowei Zhang, Anji Liu, Yitao Liang
2025-08-01
Summary
This paper talks about using reinforcement learning to teach agents, like robots or virtual characters, to understand and interact with 3D spaces better by learning multiple tasks at once and using a method that defines goals from different views.
What's the problem?
The problem is that reinforcement learning agents usually get stuck learning only specific tasks in specific environments and can’t easily adapt or generalize to new tasks or new places. Manually designing all tasks for training is also very time-consuming.
What's the solution?
This paper solves the problem by creating a system that automatically generates many training tasks in a game-like 3D environment (Minecraft) and uses a special way of defining goals that works across different views and tasks. This approach makes agents learn more flexible and general skills that can be used in new environments they have never seen before.
Why it matters?
This matters because it helps build smarter robots and AI systems that can understand and move in new places without needing to be retrained for every new task, making them more useful in the real world.
Abstract
Reinforcement Learning enhances generalizable spatial reasoning and interaction in 3D environments through cross-view goal specification and automated task synthesis, achieving zero-shot generalization and improved interaction success rates.