Key Features

Generates animatable 3D assets from a single image.
Uses a unified framework for shape and animation readiness.
Targets assets that can move beyond static reconstruction.
Useful for games, animation, and virtual production.
Supports research into image-to-3D asset generation.
Focuses on geometry, semantics, and structure together.
Helps reduce cleanup between generation and animation.
Provides a public research reference for evaluation.

AniGen uses unified S3 fields for animatable 3D asset generation, meaning the representation is designed to capture shape, structure, and semantics needed for downstream animation. The technical challenge is not only reconstructing geometry from one image, but producing assets that can deform, move, or be rigged more naturally. Evaluation should focus on geometry quality, texture fidelity, articulation readiness, and single-image generalization.


AniGen is valuable because most image-to-3D systems produce static assets that still require heavy cleanup before animation. By targeting animate-ready outputs, it can reduce the gap between generative 3D creation and production pipelines.

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