Key Features

Single-image hairstyle input
Joint hair-card generation
Per-card UVs and color
Spring-bone chains
GLB export
VRM avatar export
Head-turn animation previews
Gradio interface

The pipeline generates the cards jointly and attaches them to a head proxy. A color model predicts colors along the cards, while spring-bone chains provide controls for previewing movement and exporting a rigged result.


Character artists can generate several interpretations of the same hairstyle and inspect them before choosing an asset. GLB and VRM exports give them a starting point for downstream editing or use in compatible avatar software.

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