Key Features

Dense learned point correspondences replace manually specified human-robot skeletal mappings.
Exterior point clouds provide a common interface across robot morphologies.
The retargeting formulation accommodates heterogeneous source motion representations.
Constrained point-cloud optimization uses dense surface correspondences as geometric anchors.
Human contact maps guide robot-object and robot-scene interaction transfer.
UMR Studio supports asset setup, reference selection, and robot retargeting.
Retargeted reference trajectories are demonstrated in downstream robot policy training.
The public implementation provides batch retargeting and result visualization tools.

UMR learns dense point-cloud correspondences in canonical poses and binds matched points to the human and robot meshes. Constrained geometric optimization then aligns motion while transferring contact information. This separates the retargeting interface from the original motion format and the target robot topology.


The framework supports motion-data preparation for locomotion, object interaction, and contact with the surrounding scene. Its Robot Retargeting Studio exposes an interactive workflow for configuring assets and applying reference motion. Released code also supports batch processing and visualization for research pipelines.

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