Key Features

Video diffusion model for 4D hand motion reconstruction.
Designed for occlusion robustness in egocentric video.
Fine-tunes a hand-aware VACE branch over a frozen DiT base.
Uses a lightweight dual-branch decoder for hand outputs.
Predicts MANO pose, 2D joints, and hand translation.
Produces temporally smooth hand motion across video frames.
Provides synchronized source, joint, mesh, and 3D views.
Evaluates on ARCTIC, HOT3D, HOI4D, and in-the-wild data.

The method fine-tunes a VACE branch with hand-overlay rendering while keeping the base DiT frozen. A lightweight dual-branch decoder reads a shared intermediate VACE feature to predict MANO pose, 2D joints, and translation, allowing a single inference pass to produce hand-aware reconstruction outputs without repeatedly decoding separate representations.


ViDiHand is useful for hand-object interaction analysis, robotics perception, augmented reality, motion capture, and embodied-AI datasets. Its project page includes synchronized multi-view playback, mesh and joint visualizations, comparison cases, and results on ARCTIC, HOT3D, HOI4D, and in-the-wild sequences.

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