Posted on 2025/12/20
ai tools engineer
Inkognido
Chicago, IL, United States
Qualifications
- Strong Python + JavaScript/TypeScript experience
- Experience building internal tools or dashboards (Streamlit, , custom UI, etc.)
- Knowledge of how LLMs work (tokens, structure, embeddings, inference)
- Ability to design clean interfaces for engineering teams
- Strong debugging and organizational mindset
- Experience working in fast-moving environments
- Familiarity with vector DBs, embedding search, or RAG
- Experience instrumenting LLM behavior or building evaluation metrics
- ML experience (not required but helpful)
- Unity/Unreal experience on the tooling side
- DevOps knowledge for local model serving setups
- Consistent behavior across hundreds of characters
- Ability to design the foundational AI infrastructure
- Freedom to invent new evaluation and debugging methods
- Real impact on the direction of a multi-world, multi-game AI ecosystem
- AI Lead Engineer – Model behavior requirements & evaluation needs
- LLM Engineers – Integration of testing tools and routing systems
- Prompt/Dialogue Engineers – Tone evaluation tools, output consistency tests
- Any AI-related tooling you've created
Benefits
- Clearer debugging
- Safer deployments
- This role gives you massive visibility — everything the AI team builds flows through your tools
- Phantom equity (early team access)
- Ownership over the entire tooling pipeline
Responsibilities
- Memory debugging systems
- "I love building dashboards, inspectors, and developer utilities."
- "I want to make AI behavior predictable and measurable."
- You will create the internal tools that make LLM development faster, more reliable, and more measurable
- Cross-game NPC behavior tracking
- This is a high-leverage engineering role — you amplify the productivity of the entire AI division
- Build dashboards for evaluating LLM output quality, emotion, consistency, and safety
- Develop tools for testing prompts, memory injections, and personality variations
- Create internal utilities for comparing models, tokens, outputs, and structural patterns
- Implement logging + monitoring systems for AI behavior
- Support rapid iteration of AI systems with automation utilities
- Build "debugging lenses" for memory, emotion, and persona routing
- Work closely with AI engineers to integrate tools into workflows
- Maintain internal documentation + developer instructions
- This role sits at the intersection of AI, engineering, and developer productivity
- Your work is the infrastructure layer for every AI-driven character in the ecosystem
- Memory/Emotional Engine Engineer – State debugging layers
- CTO – Infrastructure + model serving
- Tokenization Patterns & Debugging
Full Description
Location:
Remote
Compensation:
Early-team phantom equity pool
Type:
Full-Time or Contractor
About the Opportunity
Inkognido is building the AI backbone of a new entertainment ecosystem — avatar intelligence, emotional engines, and dynamic NPC systems that evolve across multiple games and worlds.
To make this possible, we need elite-level internal tools:
Evaluation dashboards
Prompt-testing utilities
Behavior-routing tools
Model comparison suites
Emotional output analyzers
Memory debugging systems
The AI Tools Engineer builds the systems our entire AI team relies on.
If you've ever said:
"The model isn't the hard part — the tooling is."
"I love building dashboards, inspectors, and developer utilities."
"I want to make AI behavior predictable and measurable."
"Give me a chaotic ML pipeline and I'll bring order to it."
Then this role is EXACTLY for you.
What You'll Build
You will create the internal tools that make LLM development faster, more reliable, and more measurable.
Your work directly powers:
VEL (our avatar intelligence system)
NPC emotional engines
Personality tuning
Dialogue evaluation
Memory consistency
Cross-game NPC behavior tracking
This is a high-leverage engineering role — you amplify the productivity of the entire AI division.
Responsibilities
Build dashboards for evaluating LLM output quality, emotion, consistency, and safety
Develop tools for testing prompts, memory injections, and personality variations
Create internal utilities for comparing models, tokens, outputs, and structural patterns
Implement logging + monitoring systems for AI behavior
Support rapid iteration of AI systems with automation utilities
Build "debugging lenses" for memory, emotion, and persona routing
Work closely with AI engineers to integrate tools into workflows
Maintain internal documentation + developer instructions
Requirements
Must Have:
Strong Python + JavaScript/TypeScript experience
Experience building internal tools or dashboards (Streamlit, , custom UI, etc.)
Knowledge of how LLMs work (tokens, structure, embeddings, inference)
Ability to design clean interfaces for engineering teams
Strong debugging and organizational mindset
Experience working in fast-moving environments
Nice to Have:
Familiarity with vector DBs, embedding search, or RAG
Experience instrumenting LLM behavior or building evaluation metrics
ML experience (not required but helpful)
Unity/Unreal experience on the tooling side
DevOps knowledge for local model serving setups
This role sits at the intersection of AI, engineering, and developer productivity.
Why This Role Matters
Because next-gen AI development doesn't scale without great tools.
You are the force multiplier.
You enable:
Faster iteration
Clearer debugging
Safer deployments
Higher-quality personality systems
Consistent behavior across hundreds of characters
Your work is the infrastructure layer for every AI-driven character in the ecosystem.
This role gives you massive visibility — everything the AI team builds flows through your tools.
What You Get
Phantom equity (early team access)
Ownership over the entire tooling pipeline
Ability to design the foundational AI infrastructure
Freedom to invent new evaluation and debugging methods
Direct collaboration with Founders + Head of AI
Real impact on the direction of a multi-world, multi-game AI ecosystem
How This Role Works With Others
You will work most closely with:
AI Lead Engineer – Model behavior requirements & evaluation needs
LLM Engineers – Integration of testing tools and routing systems
Prompt/Dialogue Engineers – Tone evaluation tools, output consistency tests
Memory/Emotional Engine Engineer – State debugging layers
CTO – Infrastructure + model serving
Realms Team – NPC integration testing utilities
Deck Team – Tools for avatar personality previews
Your work supports nearly EVERY system.
Study Links (Internal Use)
(Not visible to applicants unless you want it to be.)
LLM Evaluation Frameworks
Model Comparison Methodologies
Tokenization Patterns & Debugging
Output Quality Metrics
Memory Injection Techniques
Emotional Modeling Systems
How to Apply
Use our application hub:
Or email:
[email protected]
[email protected]
[email protected]
[email protected]
Include:
Resume / LinkedIn
GitHub or tools portfolio
Any AI-related tooling you've created
A short note on why tooling is your passion

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