Find and compare the top AI tools for Physics. Browse features, pricing, and user ratings of all the AI tools and apps in the market.
Newest
FlowHMR reconstructs 3D human motion from monocular video. It targets motion that can be tracked in a physics simulation and provides tools to preview the recovered sequence and
RoboSkills is an open collection of lightweight agent workflows and tools for robotics. It packages five working approaches: automated research, agent-as-policy control, agentic
Viggle JST-2 is a physics-native world foundation model for generating scenes, characters, and their motion. It represents persistent matter as 3D atoms with explicit positions
FlashDexRetarget converts collections of human hand-object demonstrations into physically grounded robot-hand trajectories. One reference-conditioned reinforcement-learning poli
OVOW, or One Video One World, reconstructs a monocular video as a structured 4D scene with separate mesh objects and motion. It targets simulation-ready output rather than only
StreamForce is a streaming video generation framework that lets users apply and modify physical forces while a video is being generated. Starting from a single image, it support
TriSplat is a feed-forward 3D scene reconstruction method designed for producing simulation-ready mesh-like scene reconstructions from sparse views. It focuses on making this wo
PhysX-Omni is a unified simulation-ready physical 3D generation framework designed for generating rigid, deformable, and articulated 3D assets with physical properties. It focus
CubePart is an open-vocabulary part-controllable 3D generator designed for creating multi-part 3D mesh objects from text prompts and part schemas. It focuses on making this work
PhysForge is a framework for generating physics-grounded 3D assets for interactive virtual worlds and embodied AI environments. It addresses a limitation of many 3D generation s
PhyMotion is a structured 3D motion reward for improving and evaluating physics-grounded human video generation. It targets a major weakness in video generation: models can prod
OpenGame is an open-source agentic coding framework built to turn natural-language game ideas into playable web games. It is designed for the hard part of game creation: coordin
MMPhysVideo is a research system focused on multimodal physical reasoning for video. It is designed for tasks where video models must understand not only appearance and motion,
TutorGPT functions as a powerful, always-available personal tutor, meticulously engineered to assist students in overcoming academic hurdles across a broad spectrum of subjects.
MOVA is a digital human model designed to simulate realistic human-like movements and interactions. It is capable of generating highly realistic animations and can be used in va
VIGA is a multimodal agent that treats vision as inverse graphics, reconstructing images into editable 3D scene programs via an analysis-by-synthesis loop in Blender.
This advanced platform revolutionizes content creation by effortlessly transforming simple text prompts and static images into high-quality, professional videos. Leveraging cutt
UltraShape 1.0 is a high-fidelity 3D shape generation system built around a scalable two-stage diffusion framework designed specifically for high-quality geometry synthesis. It
Stable Video Infinity (SVI) represents a breakthrough in video generation technology, enabling the creation of videos of any length while maintaining exceptional temporal consis
ConceptViz is a specialized visual creation tool engineered to bridge the gap between complex scientific concepts and clear, digestible classroom materials. Designed for educato